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Playstation 4 – nerdgasim

Today, PlayStation unveiled their most prized secret… the PlayStation 4.

They started the conference off with a montage of all the Sony systems. Two decades worth of gaming leading up to this incredible moment. The President and CEO of Sony was the host of the event. He explained that Sony engineers wanted to re-conceptualize how the gamer plays. Sony also worked closely with big game developers to design the new platform.

They broke it down into five points:

1. Simple

Consumer oriented on ease of use.

2. Immediate

The ability to suspend and resume content, a secondary custom chip for background processing and being able to play downloaded games while they are still downloading.

3. Social

The ability to capture, upload and share media from your games without ever leaving the game. As well as being able to stream and chat with friends and fans while playing your content.

4. Integrated

Not just visible gaming on the system but mobile, tablets and internet browsers will be able to have access to the content on your console.

5. Personalization

Greater increasing the way your social experience feels.

Mark Cerny, Lead architect and creator of Sonic, came out and gave all the information on the PS4 specs. The PlayStation 4 will have a Super Charged PC Architecture, an X86 CPU chip, and Enhanced PC GPU, 8gb of high-speed unified memory and local HDD (Hard Disk Drive) storage. The PS4 will have up to 2 teraflops of CPU computing power, as well as a GDDR5 graphics card capable of up to 165gb of use. To put that in perspective, an average PC game uses from 2-4gb of ram and even that will still crash your computer. This will enable developers to be able to go all out in the development of their games with out worrying about crashing systems.

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The controller looks absolutely gorgeous. This is the controller to be released for the PlayStation 4. Sony is upgrading the Dual Shock 3 system to the newly developed Dual Shock 4 system. The Dual Shock 4 system will add a tighter sense of control and decrease the latency between the in-game actions and the rumble features in the controller. That rectangle in the center is a touch pad for ease of access in-game. The blue bar at the top of the controller is an LED bar used for 3D tracking of the controller. Should add for some incredible gaming experiences.

Mark Cerny ended with this statement:

“Deeply satisfying, developer focused, and easy access to content.”

What followed next my brain still cannot comprehend. There are a ton of PS4 exclusives set to release when the PS4 launches. Among them are Killzone: Shadow Zone, Drive Club, Infamous: Second Son, Deep Down and a new untitled game coming from the creators of the Final Fantasy series, Square Enix. One of the bigger announcements was a partnership between Blizzard Entertainment and Sony. Blizzard will be bring the ever popular, Diablo 3, to the Playstation 3 and Playstation 4 systems. Demos for Diablo 3 should be releasing in the following months. Bungee will also be making history by releasing Destiny, a free-roam, RPG, First Person Shooter with exclusive content only being released to the PS4.

Overall, these announcements have me very excited. This all sort of came out of no where and my brain is still trying to grasp all the mind-blowing information we’ve received today. So I bet you are reading this getting just as excited as I am, but your asking yourself, “Do I have to wait 2 or 3 years just to get it?” Don’t worry baby birds, I’ll feed you. The release date for the PlayStation 4 is set for this Holiday season 2013. If it is anything like the release of the PS3, I’d recommend saving your money now and getting a conceal and carry licence just in case. Needless to say, you do not want to miss this!

Question for the readers – What feature are you most excited about?

The Last of Us or new beginnings

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The Last of Us is a 3rd-person, survival horror, action-adventure releasing May 7th, 2013 exclusively for the PlayStation 3. You control Joel, the older male, who is protecting your friend Ellie, who is controlled by the AI. You fight former humans, who have been infected, and other survivors trying to stay alive. Naughty Dog’s new gameplay mechanic is a feature the developers call “dynamic stealth”, meaning that there are many different types of strategies and techniques that the player can use at any given time as they approach a new situation, to which enemies will react differently. Though situations can have a different outcome, it all mainly depends on the player’s preference of play.

The plot is as follows: The story is set two decades after a Cordyceps-type fungus has killed millions, with nature gradually retaking the abandoned cities and towns. The survivors are hemmed inside quarantine zones, completely under the heel of the United States military, with order and screening for any Infected being viciously maintained under martial law. Joel, a hardened black-marketeer within one of the quarantine zones, goes through an event which makes him promise an old friend that he will get a young girl, Ellie, away from the harsh regime. They begin a journey through the USA, avoiding the Infected, humanoid creatures whose sole aim has become spreading the fungal infection, and scavengers that survive outside the quarantine zones who see Joel and Ellie as their latest prey. But, added to their problems, the military are determined to find Ellie and bring her back under their power.

This gameplay footage was teased at the E3 2012 conference. This was shown when there wasn’t much known about the game except for its name. The cool thing about the game I noticed just from this teaser gameplay, is that everything you do can affect your gameplay experience. If you have alcohol and some cloths, you can save them for medicine and bandages but if there are hordes of enemies in your way, a well tossed Malatov Cocktail could be a good option when you have no ammo. By using that bomb, you won’t be able to heal yourself in a time of need.

In an interview with Naughty Dog’s creators after this teaser was shown, he explained that there were about 10 different ways that you could have gone through that area of the game. It’s pretty incredible that developers are finally putting complete control of your character’s destiny into the player’s hands. All I know is this is going to be an incredible game, and I cannot wait for it to be released May 7th, 2013.